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Project Sunstroke: UE5 Survival City Builder

Project Type

University Project

Project Type

Technical Design

Engine

Unreal 5

TimeLine

7/8 Weeks - Part Time

Completion Date

February 2026

For this project I was given a brief to prototype and create a city builder in Unreal focusing on the technical design.

Following this I researched several city builders, landing on a survival city builder game where limited resources and the environment were a constant pressure on the player.

A focus for this projects design was a onboarding story/ tutorial.

An interesting aspect of this development cycle was my pivot in direction from a cosy city builder to a survival focused city builder. This occurred at week 3 of 8, but through scope management and time planning I was still able to complete the revised vision for the game on time.

Assets from Kenny and sound effects of pixabay and Upbeat.

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