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Project Buckshot: Multiplayer Level Design (TF2 Koth)

Project type

University Project

Project Type

Level Design

Timeline

7/8 Weeks - PartTime

Engine

Hammer

Completion Date

November 2025

Buckshot is a King of the Hill multiplayer map I designed and made for Team Fortress 2, using the Hammer Engine.
The design goal for this map was a close quarters, two lane, king of the hill map, with one lane providing supplies and the other being the objective. This was in an attempt to avoid single and three lane level design that frequently appears in multiplayer games.
The design doc below covers iteration feedback and highlights considerations like player affordances and balance.

© 2025 BY Cole Martin. Powered and secured by Wix

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